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One "Man" Army.

If you could field a force of 12 of any one character...

Discussion about the original classic Genesis/Mega Drive game. Posts about the GBA remake belong in the forum below.

Re: One "Man" Army.

Postby Wetwille » Sun Sep 23 2012 1:49pm

Well, with 12 Guntz, 4 of them would have a strong weapon; the 2 halberds, the devil lance, and the Valkyrie.
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Re: One "Man" Army.

Postby Guntzlegend42 » Wed Oct 03 2012 1:32am

Wetwille wrote:Well, with 12 Guntz, 4 of them would have a strong weapon; the 2 halberds, the devil lance, and the Valkyrie.

And if you have one use the power ring, one the white, and one using a bunch of healing items, 12 Guntz or Musashi's.
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Re: One "Man" Army.

Postby ehow22 » Wed Oct 03 2012 3:28am

White ring is just for Max, Khris, Lowe, and Torasu
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Re: One "Man" Army.

Postby Guntzlegend42 » Wed Oct 03 2012 10:30pm

Oh, I forgot, it's been a while since I actually played, too busy with life.
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Re: One "Man" Army.

Postby Lobo » Fri Oct 05 2012 12:07pm

zexxar wrote:
Swalchy wrote:To be honest, it might be easier to say who wouldn't be great with 12 of them in a force


:fear: :fear: :fear: :fear: :fear: :fear: :fear: :fear: :fear: :fear: :fear: :fear:


12 Hans wouldn't make much sense either. :)
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Re: One "Man" Army.

Postby acsound » Fri Oct 05 2012 1:32pm

I dunno; twelve ARCHs attacking enemies at range...even Hans could be effective with those odds.

Besides, most of Hans' suckage is because he doesn't get an arrow upgrade until Rindo Circus, and then he must wait again until Pao Prairie Battle to get his Elven Arrow.

Twelve of him (or Diane, who has better DEF to compensate) will mitigate that.
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Re: One "Man" Army.

Postby Noma » Fri Oct 05 2012 4:26pm

I started a 12 man Max hack several months ago but never finished it. It was sort of a little side project while I worked on my sf2 hack. If theres interest I may pick it up again, though.
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Re: One "Man" Army.

Postby Wetwille » Sat Oct 06 2012 12:27am

It'd be easy to do. Just copy the data from one character's slot into every other slot.
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Re: One "Man" Army.

Postby Noma » Sat Oct 06 2012 12:35am

Wetwille wrote:It'd be easy to do. Just copy the data from one character's slot into every other slot.


Im also making them graphically distiguishable from one another. Takes a bit of time but will help with knowing which Max is which.
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Re: One "Man" Army.

Postby Wetwille » Sat Oct 06 2012 12:39am

Ah, ok.
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Re: One "Man" Army.

Postby ehow22 » Sat Oct 06 2012 12:44am

I'm still interested Noma.
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Re: One "Man" Army.

Postby Noma » Sat Oct 06 2012 1:28am

I'll get back into it, just have to download the new editor and such since mine is a super old version.
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Re: One "Man" Army.

Postby DomingoRules! » Sat Oct 06 2012 6:22am

That would be a neat hack.
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Re: One "Man" Army.

Postby Noma » Sat Oct 06 2012 2:14pm

I'm just about done now. I'm going to finish up some graphical stuff (aligning weapons to sprites in the animations, etc), then release a patch. Note this will be Max only for now, and I won't be testing characters that come promoted or the Max that took Domingo's spot, so stats for them may be a little wacky. I'll let people tell me what I need to adjust when they play.

I'll do other character armies on request, but it would be nice to have other people help out with some of the more tedious stuff and I'll just work on graphics.
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Re: One "Man" Army.

Postby marlintheman » Sun Nov 25 2012 8:51am

Would have to be 12 Khris' or 12 Zylos. :thumbsup:
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Re: One "Man" Army.

Postby ShiningSlade » Tue Nov 27 2012 10:57pm

My Most used and personal Favorite SF1 Character. KOKICHI!!!
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Re: One "Man" Army.

Postby Kaihaku » Mon Dec 31 2012 8:56pm

ShiningSlade wrote:My Most used and personal Favorite SF1 Character. KOKICHI!!!


lol. It would be like a gyrocopter blitz in WC3.
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Re: One "Man" Army.

Postby Lucifer » Sat Mar 12 2016 12:36am

Sorry for the Necro, this seemed more appropriate than creating a new thread.

Noma wrote:I'm just about done now. I'm going to finish up some graphical stuff (aligning weapons to sprites in the animations, etc), then release a patch. Note this will be Max only for now, and I won't be testing characters that come promoted or the Max that took Domingo's spot, so stats for them may be a little wacky. I'll let people tell me what I need to adjust when they play.

Was this ever finished/posted? If so, could someone direct me towards the link?
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